There are some bugs/glitches which is infixable for me (not yet^^)
List:
- no suits from Super Mario Bros. 3… (will be added in 3.0)
- no new music, will be changed… (will be added in 3.0)
- some levels have missing sounds like the door-closing sounds in 5-CANNON!
- [I have the choice, shot-effect from the cannon or the door...]
- some graphics are black/glitchy
- larger levels cannot be played on the M3 flashcard

–> [3-A], [5-B] and [8-T1]. Get the newest Sakura-tool! - all airships are inside a “hangar”, I can’t change them…
[changing them will cause the muteness of the boss] - Course 2-TOWER can be lag a bit in the beginning!
- INGAME-INTRO has missing tiles^^ Ending only
Fog-, cloud-, water-effects etc. (ONLY on no$gba)
(no suits of mario bros 3:.. added in 3.0) only tanooky mario? i want hamer mario! you have the animation (mrio blue shell, but black) and the hamer!! why not!! (it would be only avaible after world 9 of spomefing like that)
I’m italian.
“Non riesco a far partire la patch. Puoi scrivere come procedere, dettagliatamente??”
Can you translate this into English with google translator please??
Hello, i don’t know why, but it doesn’t work in my r4itt, can you fix it in 3.0?
update the R4ITT to 2.32 (purple r4itt) I have the the purple R4ITT and it don’t work until the update
update from here:
http://www.r4itt.net/?c=gamekernel
just dowlnoad the archive and copy the files to the mirco SD root
if you have the black r4itt scroll down until it says r4itt-rts English 2.27:[2012-03-27] and download
Also, suggestion on 2-Tower, wouldn’t removing the climbing koopas both satisfy the need to reduce the lag but still leave the secret area intact?
Not to argue with you but I play it exclusively on a real DS, not an emulator, and I’m telling you it lags at these and other specific locations.
I assume the lag in 2-Tower, and a few other locations, is not desirable? And I believe the reason it lags is due to too many things in motion at the same time? (my guess) Would it be acceptable to reduce the number of moving objects on-screen so the lag is no longer an issue?
Another time I notice game distracting lag, I believe, due to the same reason is in 6-A room with all the pipes, Fire Piranha, and Piranha plants.
They work very well on a REAL DS!
The game as made in first sight to the DS, not for emulators
The 6-A is not lagging on the real DS, but 2-Tower I guess…
The upper rpoom of the screen has to many objects but I cannot remove them because they are in the secret included